Cari Watterton

Scopely · company speakers →

This talk explores how mobile games often excel at approachability but often miss accessibility, which excludes disabled players. Discover the meaningful overlap: customizable controls help both casual players and those with motor impairments, clear audio/visual cues serve new players and those with various disabilities from cognitive to visual and hearing. See how you can properly support OS-level accessibility settings like screen readers and text scaling, while also designing accessible mobile gaming experiences through inclusive design and accessibility-aware development in commonly used engines. Learn from expert game accessibility specialists Cari Watterton (Scopely) and Améliane F. Chiasson (Player Research) and make your next mobile game (or patch!) more accessible.

gaming-esportssoftware-saasmedia-entertainment

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Speaking history

Develop:Brighton

14 July 2026 Brighton, United Kingdom “Mobile Games: When Approachability Rhymes with Accessibility”

Topics this speaker covers

gaming-esportssoftware-saasmedia-entertainment

Sectors

media_entertainment_gaming

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