Events › Media & Entertainment
Media & Entertainment
1,100
Exhibitors
300,000
Attendees
One of the world's largest video game conventions, showcasing major publishers, hardware developers, and independent studios. The event serves as a comprehensive hub featuring upcoming title rollouts, gaming lifestyle gear, and corporate B2B technical matching.
Attendees: Game industry professionals, developers, media representatives, publishers, investors, influencers, and consumer game enthusiasts.
Exhibitor mix: Organized into 17 areas including General Exhibition, Smartphone, Gaming Hardware, Gaming Lifestyle, Indie Game, eSports, AI Technology Pavilion, and Business Solution Area.
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Venue
Makuhari MesseMultipurpose · 72,000 m² · 11 halls · ~9,000 people
A major convention and exhibition complex in Chiba, Japan, comprising International Exhibition Halls 1-11, an International Conference Hall, and a 9,000-seat Event Hall. It hosts large-scale trade shows and concerts, with 72,000 sqm of total indoor exhibition space.
📍 2-1 Nakase, Mihama-ku, Chiba City, Chiba 261-8550, Japan
Operated by Makuhari Messe, Inc.
Organizer
Computer Entertainment Supplier's Association
Nonprofit · Tokyo, Japan · Founded 1996
An association in Japan promoting the game industry through events like Tokyo Game Show and research.
Exhibitor list
15 companies are exhibiting at TOKYO GAME SHOW. A sample of 12 is shown below — unlock the full list to see all 15.
3 more exhibitors at TOKYO GAME SHOW.
Unlock the complete exhibitor list — every company, with optional ICP filtering and verified buying-committee contacts per matched account.
Why people attend
To sample unreleased titles, license localized IPs, procure next-gen hardware/peripherals, and discover technical development tools or AI software integration solutions.
Exhibitor categories
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Frequently asked questions